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Music Cue Sheets QuestionPosted by MikeLA
OMF just gives you actual audio files...
Oh, wait! We just had this conversation! ;-P Is there nothing in the manual? It seems like an obvious easy thing...except how does FCP distinguish between an AIFF of music and an AIFF of recorded narrator tracks? Hmmm, maybe not so easy. Good question, though!!
Why I copy the timeline and delete everything but the music vs. copy and paste the music into a new timeline...
Once I had an errant in point, or a cursor sitting in the wrong place, or something. My paste ended up NOT originating from where it was supposed to, and all my timecodes were off. I didn't know right off because I had no other reference, and I didn't think to check right away. I caught it in time, but it could've been a big issue.... So now I copy, lock the music tracks (usually 5&6 or 7&8, sometimes 9&10), and delete the rest, thereby insuring the tracks are exactly where they're supposed to be.
It's true that you have to watch for the fact that the paste will be applied to wherever your playhead is. That's where Slugs can also come in handy.
Normally, however, when exporting deliverables for sound, you should really have colour bars and 2-pop in place already at the beginning of the timeline (with the single frame of pop on every track), and the music should stay where it's supposed to.
I think you're right, Deb -- the FCP bars and tone often have more than one frame of audio spike. I customize my own countdown and 2-pop with only one frame of pop, although weirdly enough, I often still see more than one frame (perhaps a frame and a half) of pop. So sometimes I still have to cut it by one frame when applied.
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