I agree with many of Joe's points -- not too wild about the cards, and way too much text. The opening drags badly because you're making us wait for too long, while not saying much.
But editing-wise I also think it needs a bit more. Your rhythms are flat at spots because there's no contrast. Every shot stays onscreen for approximately the same amount of time. If I were editing this, I'd be inclined to shorten the driving in between set pieces, so that you can slow down at the beginning of each set piece and then accelerate. What about slow versus fast motion? (I hate time remaps that ramp from superfast to slow or vice versa, but judicious use of slow-mos can often punch up a moment)
I don't agree that you necessarily need a music track. But do you have the option of doing more sound design -- for example, dropping out the sound at spots? What about perspective? I hear no difference in the tonal perspective when we're inside the car and when we're out.
So, in terms of the "story", you got across all the beats, but not always in a particularly interesting way. Some push-pull, slow down-speed up, and contrasts would service the "story" better, I think.
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