The only synch issue I ever experience is when i first open a project and try playing the timeline-- on occasion it goes way out of synch.
Then I pause it and wait a few seconds, and play again, and it's all dead on.
In Avid they used to refer to an interval when the sequence was loading, called "building the pipes"-- linking pointers to actual media, taking especially significant time on complex or longform projects. I suspect that's what's happening here. But it's not a regular occurence, and on faster machies with more than enough RAM I'd be amazed to hear it's occuring.
I get no other synch issues. I check my drives and make sure no media-- not even renders-- are coming from the system drive-- I make make sure I'm at 48K incoming, in timeline and outgoing... and all is well.
- Loren
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