This is a shortcoming of psd menus. It won't give you a roll over effect - you have to click each button to move between the different button states. However, this behaviour is not the same on all players... however, it is on the majority.
The way around it is to use a standard overlay menu and make the button highlight shape include the text that you want. If you do this you have to ensure the highlights for each button appear in a different place on the menu, so you are limited to the mount of text you can use - or rather, the amount of buttons!
You *could* use auto activating buttons and go to sub menus... this is what a psd based menu becomes anyway, but if you build it yourself you get to control it more.
Psd menus are also not going to support video or audio... personally, I stay as far away as I can from them!
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lafcpug mod