Copying keyframes and getting caught up...

Posted by Scott Erickson 
Copying keyframes and getting caught up...
May 31, 2006 05:45PM
This is driving me mad,

Motion, on several different machines now, will get caught up playing the timeline to the point where i can do nothing else, it just keeps playing and playing no matter what. Sometimes, it will eventually stop, other times i've had to forcequit and lose what i hadn't saved. It's very annoying, any ideas why or just a bug?

Also, is there a way to copy-paste key frames like i can in AE? Such as if i key frame a specific text motion, no filters, and then the next day want to add that same keyframed effect to a different layer in a different project, i can;t do it. I can;t copy paste the keyframes from the keyframe editor and paste them in like i assumed i could. I know i can paste behavoirs and filters but not yet the keyframes
Re: Copying keyframes and getting caught up...
May 31, 2006 06:17PM
Copying and pasting keyframes is covered on page 435 in the manual. However, since it's so easy to save your own presets, I find it's faster to save the item you like and then just swap out the text or media. For example, if you make a text animation that you like, just drag the text object into the Favorites folder in the Library. Then in a new project, import the object and change the text, font, etc.

This method applies to anything: particle systems, replicators, shapes, text, graphics, behaviors, filters, etc.

Re: Copying keyframes and getting caught up...
June 13, 2006 08:54AM
I had the "never-ending" playback problem in Motion and found that with only 2.5 Gigs of RAM and a Graphics card with 64 Mbs of VRAM, the system was working so hard that it couldn't take on another command, i.e. Stop!
With a new card carrying 256 Mbs VRAM and 4.5 Gigs RAM the problem doesn't exist.
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