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Typically what people do is jam-sync both the recorder and the camera to the same portable timecode generator.
And the virtue is that if you're shooting on Steadicam, say, you really don't want to have to deal with extra cables or radio gear to pump your location sound into your camera.
by Jeff Harrell
- Café LA
I had to talk an editor out of going from XDCAM EX to 4444. And truth be told, I wasn't even all that sure myself. Her disks are ten times bigger and faster than she needs, so really ? why not? You know it's wasteful, I know it's wasteful, but if she doesn't mind everything taking a bit longer, what's the harm?
In a real workflow, of course, waste cuts into your profit margin, or to your time
by Jeff Harrell
- Café LA
Bear in mind that the compression applied to ProRes 422 (HQ) and ProRes 4444 is exactly the same. The difference between them is that one is 4:4:4 (duh) and 12-bit/16-bit, while the other is 10-bit 4:2:2. But in terms of how the images are compressed and what results you get after compression, they're exactly the same.
The difference in data rate between 422 and 422 (HQ) is non-trivial; it's a
by Jeff Harrell
- Café LA
USB, as a mass-storage protocol, is inherently unpredictable. Firewire was designed to be isochronous ? that is, guaranteed-rate ? so it doesn't have that problem. Not sure about ESATA. Or eSATA. Or Esata. Or however you spell it.
by Jeff Harrell
- Café LA
Just to be clear, nobody's been tanning your hide about shooting in HDV. Nobody's been tanning your hide at all, but leave that out. HDV is a fine format for acquisition. It's not great, but it's totally usable, and it has the virtue of economy. However, like I said, you should think of it as a read-only format. There are a bunch of reasons ? like deep, nerdy, mathematical reasons ? why it's not
by Jeff Harrell
- Compressor - Media Compression and Conversion
Ohyeah, I totally forgot about the stills export thing. Unless there's another, better way in Final Cut 7 as part of the whole "Share" thing, which I've never explored in depth.
by Jeff Harrell
- Compressor - Media Compression and Conversion
Derek is, of course, correct. It's waaaay too late in the game to be thinking about stuff like this. That said, there's nothing to be done about that right now unless you want to feel sorry for yourself. And there's little to be gained from that.
QuoteI have exported via QT conversion
Don't do this. The "Quicktime Conversion" process forces each frame to be decoded and re-encoded,
by Jeff Harrell
- Compressor - Media Compression and Conversion
Well. To be fair, Xsan is actually quite trivial to set up. It can be done from scratch in a good afternoon, if you've got all the pieces and parts. The tricky part is knowing how to set it up. If you just plug in the computers and storage and install the software, you'll quickly discover that nothing works, because you didn't set up Open Directory (to handle authentication and file access), or b
by Jeff Harrell
- Café LA
I'm not sure I follow. You moved all your drives to another computer. Your project files don't care what system board is in your workstation. Everything will work just fine, as long as you're still running off the same system disk and all your option drives are in place.
by Jeff Harrell
- Café LA
I mean absolutely no offense, but talking a first-timer on a deadline through setting up a Qmaster cluster over an Internet forum is beyond my abilities. After you deliver, read the "Distributed Processing Setup Guide" manual that came with Final Cut Studio.
by Jeff Harrell
- Café LA
Slow disks, no Qmaster cluster? Roughly half real-time sounds about right to me.
by Jeff Harrell
- Café LA
ProRes is a resolution-agnostic codec. You can use it at any resolution.
Lemme walk you through this, 'cause it seems like the pipeline has gotten a bit muddied. (Nobody's fault; there are several steps.)
First: Export a ProRes-format master Quicktime. Since you already exported an HDV-format master, we have to adapt a bit. For future reference, exporting a GOP-format Quicktime subjects you
by Jeff Harrell
- Café LA
It'd be a lot easier to answer this question if you said what model of RAID you're talking about.
Just to pick a random example, if you buy a 32 TB Promise VTRAK with hot-hot controllers, you can allocate two LUNs and assign each to a separate controller, rather than using the default controller affinity feature. That way you could patch one edit system into each controller directly, giving ea
by Jeff Harrell
- Café LA
I own a Drobo. Love it. Never in a million years would I ever consider using it as a framestore. It makes more sense to use flash drives.
by Jeff Harrell
- Café LA
None of this has anything to do with Quicktime Pro. As I said, the ProRes decoders are included with Quicktime itself. Built right in.
As for your other question, I'll just put it this way, 'cause it's late here: You wouldn't be converting. You'd be re-encoding. Poison!
by Jeff Harrell
- Café LA
This seems to come up every couple weeks on the forum. A number of video codecs ? mostly MPEG-2-based ones, for licensing reasons ? are included with Final Cut Pro but not with the regular Quicktime software package.
What you've identified as the best solution is actually, to my mind, the worst of all possible solutions ? assuming it's even possible at all.
What you need to do is batch-con
by Jeff Harrell
- Café LA
Yes: don't. Batch-process everything to your timeline format before assembling it. Final Cut handles the occasional off-format shot just fine, but trying to mix lots of off-format material is a nightmare.
by Jeff Harrell
- Café LA
You might not like this answer, but a friend of mine worked on a spot a couple years ago and sought the same thing. In the end, they chose to use CG sharks. It worked fine.
If you like, I can hook you up with the guys who did the animation and compositing, if you don't find a decent source.
by Jeff Harrell
- Café LA
Quote Ive converted a batch of H264's into Prores 4444's and even put them into their own folder on my desktop.
Please consult your manual. This is not what Log and Transfer is for at all.
by Jeff Harrell
- Café LA
Big? The largest CF cards I've seen top out at 32 gigs. Am I missing something?
I've been saying for a while that world manufacturing volume of flash RAM needs to increase by a factor of ten or more before it'll be truly practical for bulk data storage. After half a century (seriously; look it up) we've finally got that hard drive problem pretty much solved. But before we can transition to the
by Jeff Harrell
- Café LA
It doesn't work like that. Final Cut couldn't care less what graphics card you're using. The only time the graphics card is involved is when you render FXPlug effects.
by Jeff Harrell
- Café LA
What do you mean when you say "the two don't sync?" If you mean that they're not automatically in sync, well that's normal. You have to sync your rushes up by hand, matching the clap on the audio to the closing of the slate on the picture.
If you mean that your picture and sound, once sync'd, drift out of sync, then there's obviously a technical glitch in there somewhere. A second is
by Jeff Harrell
- Compressor - Media Compression and Conversion
Yeah, I'm a fan of After Effects, but real-time it ain't. Maybe that's changed a bit with CS5 ? I haven't really used the program at all since I got my CS5 upgrades in ? but historically it's had no real-time features to speak of. That just wasn't the program's focus.
by Jeff Harrell
- Café LA
It's not clear to me from context what you mean by "lags." At first I thought you meant you were out of sync, but then you referred to putting down audio without picture? What's there to be out of sync with?
by Jeff Harrell
- Café LA
For all intents and purposes, the MPEG-4 file format is QuickTime. In many cases ? in my experience, it's basically all cases ? you can just change a file's extension from .mov to .m4v or .mp4 (or vice versa) and everything continues to work just fine.
by Jeff Harrell
- Compressor - Media Compression and Conversion
And now we come to the fundamental quandary of multiprocessing. So your computer has eight (poor baby) or sixteen (meh) or twenty-four execution units. Do you really want every application trying to use ALL of them, ALL the time? Of course not. That'd be a train wreck. So instead, smart applications default to using a small number of units simultaneously, but give you the option of using more. Bu
by Jeff Harrell
- Café LA
Hee hee. Pull the other one, it's got bells on.
by Jeff Harrell
- Café LA
Two things about Light Peak:
One, it's backwards compatible with everything. By design. It's intended to be a totally protocol-agnostic optical interconnect. Anything that's represented as packets of data ? that is to say, everything these days ? can be muxed down a Light Peak connection with no software-level changes at all. You can run USB, Firewire, Fibre Channel, and HDSDI all on the same
by Jeff Harrell
- Café LA
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