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Show all posts by userThis forum is now READ ONLY. You cannot post questions here. Post on CAFE LA
Error Message during Speed Change in 23.98 Sequence - 13 years agoHello LAFCPUG! Have an issue here when dealing with a 23.98 sequence - Apple ProresHQ material. When trying to speed up the current clip by any amount (say 124%), we get an error message that says: "Unable to complete command. A conflict occurred during a trim operation." Any and all suggestions are appreciated. Thanks, -Travis & Crew-by TravisEGates - Soundtrack Pro Restarting Timecode at New Scene - 14 years agoHello All, Wondering if there is a way to make nested/visible timecode restart at each new scene strictly for export? Would prefer if it didn't involve nesting and putting each new scene in a duplicate sequence and exporting individually. Also prefer if it didn't involve changing the timecode for the entire sequence (as this would really mess us up). Is there a plug-in for this? Perhapby TravisEGates - Café LA Re: 23.98 to exactly 11 minutes - 14 years agoSorry - mistype. As you stated in YOUR blog. Glad to have that blog, by the way - bookmarked it today!by TravisEGates - Café LA Re: 23.98 to exactly 11 minutes - 14 years agoThanks. I downloaded the calculator. But ... Every time I put in 00:11:00;02 at 23.98 NDF and convert it to 29.97 DF I get 00:08:48;18. (sidenote: 00:11:00;02 is necessary because it kicks 00:11:00;00 out as an invalid time code) If I take that same calculation but use 23.98 DF into 29.97 DF, I get 00:08:48;02. This does not make sense to me. Given 11 minutes, theoretically, shouldnby TravisEGates - Café LA 23.98 to exactly 11 minutes - 14 years agoHello All, Hoping you can help us out on this issue. We're editing an animated 11 minute episode in 23.98 for eventual broadcast. We need the sequence to be exactly 11 minutes (or at least within a couple frames) before sending it off to our animators. Due to drop frame and conversion into 29.97 for SD output (on digital betacam), we're trying to make sure that we're editing shows to lengby TravisEGates - Café LA Re: Stuttering During Playback - 14 years agoThanks, all! We're going PR422HQ for now - this has to do more for our "down the road" plan of dropping in grayscale animation (after conferring with that side of the team). We set our playback settings to Unlimited RT and Dynamic for video quality & framerate. This did, in fact, help. But the render time is so short that we're not really going that route. Thanks again, Bby TravisEGates - Café LA Re: Stuttering During Playback - 14 years agoThanks, Ben. At the risk of sounding totally uneducated (or maybe that ship has sailed ...) ... First of all - this worked. So thank you again. Secondly - why ProRes 422 versus ProRes 422 HQ? We did HQ and that worked. Third - how do we bring our still files (currently JPG) in so that they're natively "happy" without having to render? They currently come in with a greenby TravisEGates - Café LA Re: Stuttering During Playback - 14 years agoStills have been rendered, yes. Media drive is an internal seagate barricuda 500GB with plenty of space available (over 400GB). Is it okay to run uncompressed JPG's 10-bit real time? Perhaps that's our issue?by TravisEGates - Café LA Stuttering During Playback - 14 years agoHello All, We're cutting storyboard animatics using small JPG stills. Nothing crazy. We've tried stills in JPG and TIFF format, but nothing doing ... here's the issue. When we playback strictly audio, the viewer, canvas, external monitor all play fine. As soon as we hit the stills in the sequence (with audio), the playback starts to stutter everywhere - even with the external monitor turby TravisEGates - Café LA Re: Creating Animatics from Drawn & Scanned Storyboards - 14 years agoThis is great info! Thanks, Loren and Jeff!by TravisEGates - Café LA Creating Animatics from Drawn & Scanned Storyboards - 14 years agoHello Pros! I'm trying to create a series of animatics in FCP and need to know the best possible format in which to save the scanned-in (black and white, hand-drawn) storyboards. We're cutting at 23.98 fps, 1920x1080 using FCP Suite 2.0. on a Mac Pro: Processor Name: Dual-Core Intel Xeon Processor Speed: 2.66 GHz Number Of Processors: 2 Total Number Of Cores: 4 L2 Cache (peby TravisEGates - Café LA |
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