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COLOR - how to determine bit depth of DPX filesPosted by Nick Meyers
hello, all.
i am going to be providing DPX files for a grade, and need a little guidance. most of the process seems easy enough, here's what i think i need to do: Re-link my ProResLT timeline to the Prores4444 masters. Send to Color in Color, render out as DPX files OR Re-link to PR4444 export a QT file (possibly a reference movie) import that into Color, render out as DPX files for simplicity i want just one folder of dpx files the lab has asked for 10bit DPX files. my main question is can i control the bit depth in Color, or are they automatically 10bit? also i am curious about which"Printing Density" to use Film - (95 Black - 685 White) Video - (64 Black - 940 White) Linear - (0 Black - 1023 White) my guess is Linear, i am checking with the LAb re the Printing Density, but need some Lacpug expertise on the bit depth. thanks, nick
Resolve is amazing.
Used it on a feature data management gig. Took no time at all to learn and once you're up to speed on shortcuts and presets you can really whip through things. There are restrictions on the cards that it will work with but that's about it. The DMT functions (exporting dailies and rushes with al manner of burn in data) are great too. We were using the light version on some of the on-set units that the DOP could look at although the DMT station was the full version with a trackball control surface. ak Sleeplings, AWAKE!
The REDCineX app does all this stuff too but I haven't worked with it as much. I did do a debayer/edit/conform/grade with it on a short but only as a test. The full post was done somewhere else.
These kind of "Top and tail" packages are interesting in that they can be the first stop to generate rushes, sync audio, push dailies out etc and bring the conform back from editing into the full grading suite, or at least a primary grade and file prep/DPX generation for whatever is going to be the last step. ak Sleeplings, AWAKE!
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