BWF2XML brings professional audio support to Final Cut Pro

Posted by Anonymous User 
Anonymous User
BWF2XML brings professional audio support to Final Cut Pro
February 23, 2006 02:19PM
BWF2XML is the reliable, fast and simple way to convert Broadcast
Wave Files into a format that allows Final Cut Pro to work effective
with those BWF audio files.

By leveraging the power of the Final Cut Pro XML format, BWF2XML
allows Final Cut Pro to seamlessly import the complete metadata set
as well as the original timecode stamp. Dependent on the system setup
polyphonic BWFs and merging of discrete mono BWFs are handled.
The new version matches the timecode settings of all major audio HDRs
and allows a smooth match between those HDR settings and the Final
Cut Pro timecode options. A ?Target Project? option has been added as
well, this allows to streamline the workflow even better than
previous versions.

These new features do extend BWF2XML?s currently unique feature set -
like ?Metadata Mapping? and ?Non Destructive Premix? - which makes
this application the most advanced application for handling
professional BWF audio in a Final Cut Pro editing environment.
BWF2XML just makes complex procedures appear simple and easy to use.

For more information about the product and system requirement please
visit the products homepage: [www.spherico.de]


About Spherico
Spherico is a design and VFX studio run by Andreas Kiel in Karlsruhe,
Germany. Spherico also does consulting for cost effective production
environments based on Apple's Pro applications. As a part of
that ,Spherico produce useful custom built software for the post
production workflow, utilizing the latest technologies.

For further information contact:

Andreas Kiel
Spherico
Nelkenstr. 25
D-76185 Karlsruhe
Tel.: +49 (0)721 183 9753
eFax: +1 650 897 8094
eMail: kiel@spherico.com

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