Hi. I'm flying a camera around an object (a 2d picture) and I'm using the "point to behavior". So the camera starts a 45 degree angle to the object and then moves around to directly in front of the object (say 0 degree angle) . Or another way to put it: the camera starts at about 4:30 on the clock and ends at 6:00 on the clock all while pointing into the center of the clock face.
I'm experiencing some random jerks or bumps on single frames close to the end of the animation. I'm only using two keyframes and having the behavior do the rest. It's as if it's getting conflicting commands or something. Then camera and the 2d picture are the only things in my project at this point.
Any suggestions on smoothing this out?
thanks!