jerkiness

Posted by Logan6 
jerkiness
November 02, 2008 07:24PM
Hi. I'm flying a camera around an object (a 2d picture) and I'm using the "point to behavior". So the camera starts a 45 degree angle to the object and then moves around to directly in front of the object (say 0 degree angle) . Or another way to put it: the camera starts at about 4:30 on the clock and ends at 6:00 on the clock all while pointing into the center of the clock face.

I'm experiencing some random jerks or bumps on single frames close to the end of the animation. I'm only using two keyframes and having the behavior do the rest. It's as if it's getting conflicting commands or something. Then camera and the 2d picture are the only things in my project at this point.

Any suggestions on smoothing this out?

thanks!
Re: jerkiness
November 02, 2008 11:16PM
Try selecting the behavior, and hit CMD-K to convert the behavior to keyframes. Then, by hitting CMD-8 to bring up the keyframe editor/timeline, you'll be able to see what is going on better. I find that going through frame by frame and watching the values helps me pinpoint where the problem is.
Sorry, only registered users may post in this forum.

Click here to login

 


Google
  Web lafcpug.org

Web Hosting by HermosawaveHermosawave Internet


Recycle computers and electronics