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changing audio in timeline from 16 bit to 24 bitPosted by evarita
Hello there.
Hope you all had a wonderful Christmas celebration. I'm just wondering.... My original timeline is set up for 16 bit audio. After my mix, (out of house) I got back audio at 24 bit. I changed it under sequence settings to 24 bit but I still have to render the audio after every edit. Any way out of this??? thanks evarita
What is the duration of the project? Any sync drifts? Try deleting the audio from the project, set up easy setup to the correct frame rate you are working in, restart FCP, then importing the audio back in.
www.strypesinpost.com
It's nothing to to with bit depth. FCP down mixes everything in 32 bit float, and you shouldn't need to render. I meant set the frame rate.
www.strypesinpost.com
Hmm... Hang on. I noticed that the OP didn't list the audio codec. FCP plays nice, and only plays nice with PCM audio, preferably 48k (aiff or wav).
www.strypesinpost.com
WAVs work fine in Final Cut Pro, without rendering if the sample rate matches. Although this past week I had two cases of WAVs getting that "jumbled audio" bug where the final rendered audio jumps to an utterly wrong part of the WAV file inconsistent with the selected In/Out points. (And the edit was as simple as it could be -- DVCPro HD 720p24 image synced to a single 48kHz WAV file, no other sound FX, music or sync sound) While a simple disconnect-reconnect media fixed it, it leads me to suspect WAVs might be a bit more susceptible to this problem than AIFFs.
www.derekmok.com
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