Make a software package extensible and eventually developers will begin taking advantage of those built-in hooks. The question ultimately becomes one of value to the user. I apply a very simple set of criteria to most purchases and to plug-ins in particular. Will the package make my workflow easier? Will it add functionality which I cannot achieve as easily within the application? Does it do the job better than similar utilities I already have? Can I justify the dollars expended either by artistic value of my work or income potential?
Let us look at these two packages based upon those criteria.
The Artmetic Filters just appeared on the web in the late summer, promising a package of 13 filters, 9 transitions and 8 generators-all for the low price of $125.
One would expect that in most packages
of multiple filters and transitions, some would be more useful
than others. Such is definitely the case with Artmetic. I'll
start with transitions. Transitions are one of those things well,
Apple touts real-time transitions and Avid then tries to best
Apple by claiming more real-time transitions. Developers produce
transitions and you just want to say "cool, man" when
you view them. The simple reality is that more often than not,
editors use straight cuts and keep transitions to the levels
of bare necessity (unless, of course, you are editing cheap furniture
store commercials). So, to apply what I will call the Ned
Test of Value, do any of these transitions add anything?
is just what it says. It allows a dissolve between two clips
with the addition of blur. As you can see in the screen shot
above, the only parameter which is adjustable is the radius of
the blur. The blur is clean and renders quickly and the one slider
allows the obvious control. I would have liked to have seen the
ability to choose an origin point for the blur. This would be
a relatively-easy addition since these filters are written in
is one of my favorites of the whole package. It combines a bit
of a dip to white effect film burn. Again, the only parameter
which can be manipulated is the radius of the blur.
The Find Edge Dissolve gives a
bas-relief and almost 3D look to edges within the image. It could
potentially be used very effectively and I give Artmetic high
marks for this one.
There are, unfortunately, some big losers
in the package. The Heart Iris Dissolve (and its accompanying
Heart Generator) are disappointing. The shape is not realistic
nor can anything other than radius and border color be adjusted.
This one definitely needs some work.
Likewise, border filters, which you can
see by going to the Artmetic web site, are somewhat less than
realistic. I suspect that a good Photoshop artist could create
more effective mattes or a package such as Boris Red could outshine
Artmetic in the matte shape area. In all justification, though,
it is not fair to compare a $125 package with a $2000 package.
But Ned's Test of Value comes to play again. It might be better
to spend $2000 if you can make your money back or improve your
Turning for a moment to one of the video
filters, pointed opacity, along with pointed blur , zoom,
mark and saturation, allow the choice of an oval or rectangular
area in which you can adjust a number of parameters, in this
case relating to the opacity of the image while also defining
the origin and scaling of the defined area. There are ample controls
and the edge slider allows feathering between the defined area
and the rest of the frame. Here I only offer a picky little point;
I would have used the term Feathering or Edge Feather (if there
were room) rather than just Edge.
But, with the simple controls and few
misses of the product, there is one reason that I place a strong
buy on the Artmetic package. One of the greatest weaknesses of
FCP, in my opinion, is its mask limitation. We are limited to
4 point or 8 point garbage masks and have no Bezier tool. Again,
you can add this capability and more through Boris Red if you
can justify the expenditure. But, if you cannot justify (or afford)
Red, Artmetic goes a long way in improving masking with its 16-point
matte. You heard me correctly-16 control points.
Look at all of those control points.
And it works just like our familiar garbage matte in FCP. One
little niggling complaint is in order, though. As you will see
in the screen shot above, the control points default to an area
well within even the title-safe area of the frame rather than
surrounding the edges. It makes things a little more awkward
if one of the desired points is beyond the edge of the mask.
I found that I needed to reset each point manually to the edge
of the frame in order to see the entire frame to determine areas
I would wish to mask. Still, for all of that control, I can forgive
just about anything.
Ned's Test of Value sees the 16-point garbage mask to be worth $125. Many of the other filters and transitions are worthy additions to the arsenal of the FCP user. I would rate the CGM DVE 2 filters
a better overall investment (the former CGM 1 filters are now
bundled with FCP 3) since they provide greater versatility for
about the same price. But I urge users to visit the web site,
download the demo, support new independent developers and assess
for yourself whether there is enough for you in the package to
warrant its purchase. For the 16-point garbage mask alone, I
would buy it. Add some of the unique transitions which, if only
used infrequently, would enhance a production and I would see
value to this package.
Effect Essentials from Buena Software has been available for After Effects for several
months and has just been tweaked so that it will work with FCP.
As many of us know all too well, some of the best AE plug-ins
are not compatible with FCP. There are a few advantages to writing
plug-ins in AE rather than in FX Builder. One of the most obvious
is a far greater range of parameters than is available in FX
Builder as well as the ability to customize the user interface.
It also allows the inclusion of code to enhance the filter for
AltiVec, speeding up rendering time for those using G4 Macs.
Effect Essentials consists of 10 plug-ins
which are rather specialized in their function. Some will appeal
and be useful only to experienced compositors; still others have
a more general appeal. Let me say at the outset that EE takes
compositing in FCP to a new level and may lessen the need to
move from FCP to AE to accomplish a particular task. That fact
alone achieves a high score on Ned's Test of Value.
Three of the filters relate to color:
Super RGB Curves, HSV Curves and HSV Manipulator. If you
have worked with curves in Photoshop or other similar applications,
you will immediately understand and appreciate the importance
of setting input/output ranges as well as finding specific colors
or ranges and manipulating them.
Note the interface presented by the Super
RGB Curves filter. The horizontal axis of the graph indicates
the input values prior to the application of the filter. The
vertical axis indicates where those values will be mapped upon
output from the filter. Since each channel of the RGB color space
can be mapped individually, individual color correction is possible
with a great degree of accuracy. This adds amazing color control
capabilities to FCP.
Working within the HSV color space,
this filter allows selective changing of colors or the remapping
of colors within Hue-Saturation-Value. You can remove a color,
change a color or change the hue of the entire image. Since these
changes may be keyframed over the duration of the clip, a wealth
of effect possibilities are made possible. Whether a green sky
over the Great Pyramid is within the range of Ned's Test of Value
is subject to debate. Nonetheless, it is nice to know that the
effect can be achieved with a degree of precision.
is another of those useful tools. This tool allows you to simulate
light emanating from a particular part of the shot manipulating
such parameters as pixel threshold, distance from the center
point, intensity, color and dimensions. Additonally, all of FCP's
transfer modes are available for compositing possibilities. Very
Among my other favorites in the package
is the Camera Flash filter. It does a great job of simulating
a flash to white (or any color you desire) for transitions or
other effects (the literature suggests using it for flashbacks).
It gives me a flashback to the free Eureka filter from the earliest
days of FCP. So, I would not buy EE just for this filter (Ned's
Test of Value), but I would be very pleased to have it included
in the package.
These filters have a professional feel
about them. They are well-crafted and have all of the necessary
parameters. They render quickly. Again, I urge readers to check
the web site and to download the demo version. I commend both
of these developers for offering trials versions of the plug-ins
so that you can determine whether the package suits your needs.
EE represents a strong buy for the experienced
compositor who wishes to remain within FCP as much as possible
yet requires precision color features and special effects such
as the 7 other filters present. It is not for the casual user
or the straight-cut kind of editor. When compared to other products
on the market, it represents a unique niche and succeeds in bringing
a precision AE package to full FCP compatibility. If you need
it, it achieves a high score on Ned's Test of Value.
So, there you have an overview of two
new products. Both are reasonably priced for what they achieve
and each has strong points. Yet, it is not my test of value which
will determine their respective values to you; you, the FCP editor,
are the only true judge of that.
© Ned J. Soltz 2002
Ned J. Soltz Ned Soltz is passionate about the uses of technology to enhance the creative process. He only wishes that he were more creative. Now that he has a mobile FCP studio on his Powerbook G4, you can catch him on the road at firstname.lastname@example.org.
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